![]() PrintErr /showroomhtml/Build/showroomhtml.loader. AND BELOW THIS IS FROM CHROME CONSOLE -Įxception thrown: RangeError: Maximum call stack size exceeded,RangeError: Maximum call stack size exceededĪt invoke_iii ( at _MainCamera_SetCameraRect_m8982AD0EB76697CA1BAD28284F6BD320FADD887D (:wasm-function:0xf8fc7e)Īt _MainCamera_RecalculateRects_mBB2BBF5D40E815E66DFDA9ACAC477FD03EEECB95 (:wasm-function:0xf8e6e7)Īt _MainCamera_GetPlayableScreenArea_mB9E18E0279A433BD02C1DDF6F39B8EE95F5A760D (:wasm-function:0xf8ffb7)Īt _MainCamera_CalculateUnityUIAspectRatioCorrection_mE2586CA41E9C5712001BB3C430A4B7F2B86AF77C (:wasm-function:0xf8fe05)Īt _MainCamera_RecalculateRects_mBB2BBF5D40E815E66DFDA9ACAC477FD03EEECB95 (:wasm-function:0xf8e6ef) _MainCamera_SetCameraRect_mxxxxx(:wasm-function:0xf8fc7e) RangeError: Maximum call stack size exeeded The game loads to 90% and then nothing happens, i get this error later on screen: ![]() Would be so happy if someone could help me, someone who understands more than me! What can i do to get it work online? With 'None' exceptions enabled I managed to get through 2 menu scenes before an exception error appeared. By changing enable exceptions from 'Full' to 'Explicitly Thrown Exceptions Only' the game works. It seems that it calls for a function but cant end it, thats what i learned from google, but i dont know how to solve it, since i just create everything without knowing any coding or c#. Daviant, 1 Daviant Joined: Posts: 4 UPDATE: I have managed to fix the issue by randomly changing the setting for WebGL. I did build it for Windows and it worked fine, i tried to build it for html5, but i get error message, using XAMPP for local server. Im a really new to this, trying to learn AC (with latest version of Unity), i have created a simple scene with simple functions that i would like to use as html5 for web.
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